Over the past 15 or so years, V2i has had the privilege of providing Project Visioning, Masterplanning and detailed Urban Design services to a number of exceptional projects, both throughout the Australian and the International arena. Here are a few links to some of these projects.
Complementing our Project Visioning and Masterplanning, Urban Design services. It has been our desire to help all involved in the development process to more effectively connect, collaborate and engage in the design project, ensuring that projects can effectively and efficiently move from vision to implementation.
Continuing our desire to help audiences to more effectively communicate, collaborate and engage with each other, we’ve developed a series of new technologies that provide more of an immersive, interactive and engaging experience, via a webpage delivery or indeed, via tablet and mobile devices.
Over the years, we’ve developed a series of green screening techniques, not dissimilar to what’s been utilised in many of the films we now see on the big screen. However, we’ve developed techniques and processes that make it affordable and saleable for much smaller budgets and size projects.
These camera match techniques basically enable us to combine the 3D model content that we’ve created with video footage either taken from a chopper or a locked off camera position on the ground. These techniques can be used both for video and indeed still photography. The real benefit of this technique is that it allows us to clearly demonstrate how a particular project may sit within its surrounding environments. We find this very effective in terms of community consultation and providing a little bit of familiarity for those viewing the presentation, particularly for those that know the local and surrounding areas.
In 2010 3Dme collaborated with respiratory physiology academics from Griffith University, Queensland, Australia to create a short, yet engaging and scientifically accurate visual story of a concept that most medical and health science students struggle to understand; ventilation perfusion matching. This is a wonderful example of a project where our team successfully worked with academic content validators to tell the story in a creative, engaging and accurate way. Anecdotal evidence plus objective and subjective classroom data collection revealed a positive trend in student comprehension and interest in this topic. The video was a 2010 Global Awards Finalist for ‘science video’. The initial 7 minute 3D HD video was then expanded on with questions and answers and the iPhone and iPad version was released in October 2011. The iMedicalApps review in 2012 stated “The video is indeed detailed and very impressive”. In 2013 the iPhone and iPad App won a Gold Communicator Award for App Excellence and Distinction. The app is available for download from iTunes and can be viewed individually or presented in a lecture room setting to a larger audience.
Gold Coast Spine is home to globally recognised Spinal Surgeons. After meeting with 3Dme in 2011 to gain an understanding of our ability to comprehend complex information and present it in a scientifically accurate yet engaging way, we were initially commissioned to produce a surgically accurate animation of a Total Disc Replacement (TDR) for patient education. The surgeon requested animations with text but no voiceover, so he could customise his conversation to specific patients as he spoke over the video. After establishing credibility by successfully producing a visualisation of this procedure, 3Dme were subsequently commissioned to produce animations for additional spinal surgery procedures including Degenerative Disc Disease (DDD) and Anterior Lumbar Interbody Fusion (ALIF).
In 2010 the Multiple Sclerosis Society of Australia engaged 3Dme to produce a patient education video for people newly diagnosed with MS. Our production team collaborated with MS Australia Clinical Nurse Educators to validate the anatomy and physiology of the 3D content. 3Dme's animation of the pathophysiology of multiple sclerosis featured in the 2012 release of David Suzuki's "Nature of Things" CBC documentary "MS Wars - Hope, Science and the Internet". The initial 7 minute 3D HD video was then expanded on with questions and answers and the iPhone and iPad version was released in 2012. Our ‘MS 3Dme’ App is included in Healthline’s 15 Best Multiple Sclerosis iPhone and Android Apps.
The BVI (Brain Vitality Index) was developed to increase our self-awareness, because often we are not aware of what we are saying to ourselves or the impact this has on our brain health. 3Dme developed a mobile app and associated real time data analytics accessible via the BVI web page which aims to provide a tool and tailored recommendations to help the brain refocus negative thinking and promote positive thinking. The recommendations are simple and easy to integrate into your life all the time. The BVI offers a way to customise the recommendations for you (This functionality not yet implemented) and brings together the latest research in neuroscience, brain-imaging, well-being and counselling information into an easily accessible platform for you to use daily to improve your brain health and vitality. This release is intended to generate interest and feed back to assist Professor Selena Bartlett and Jacinta Rashford, the founders of Brain Unlocked with the further development of the next phase of the BVI product development.
The V2i Group is developing a series of immersive, engaging and easy to use eLearning Platforms based around visual literacy, the power of effective, engaging digital storytelling, full computer based assessment and the ability to extract easy to understand, meaningful and measureable data to help make more informed factual based decisions.
This presentation helps demonstrate our process and methodology around delivering our immersive, engaging learning platforms. This particular presentation is mining focused however this platform and delivery solution is able to sit across any industry where benefits can be gained through visual literacy improving skills and knowledge transfer.
The V2i Group Learning Environment is one of our really exciting new products which is, in essence, a learning environment that enables us to incorporate your existing digital content, whether it is an existing video or indeed, just a power point presentation into an easy to use, engaging learning platform. It is a solution that incorporates some really cool features and functions that help provide meaningful and measureable data, allowing all users to make more informed targeted factual based decisions to improve teaching and learning outcomes.
3Dme was part of one of 12 projects selected out of 220 applicants in 2013 to be part of the federal government’s NBN Enabled Education and Skilled Services Program to showcase the NBN. 3Dme is the sole digital content and software developer/provider to our partners (Metropolitan Institute of TAFE, Southern Queensland Institute of TAFE, University of Southern Queensland and Diabetes Queensland) for the $3M project that we have with the NBN to develop the next generation of visual, immersive learning, training and collaboration platform/environment/ecosystem. This particular project is focussed on Diabetes wellness and education. This platform has been built upon the digital ecosystem work that we have completed in the mining sector over the past few years which won the National highest innovation award.
The Triple Pack is a great new product that we’ve released showcasing one of our eLearning platforms and how we’ve incorporated some of our existing 3Dme content, focusing on Drugs and Alcohol education, into our light weight portable learning solution. An incredibly exciting product that is able to travel, be borrowed and share between users allowing them to test their knowledge and understanding of what is sometimes quite sensitive and challenging material.
V2i have developed learning and training content and applications for Xstrata/Glencore with a particular focus on underground longwall/development gate road mining environment.
One of the really important steps in helping us achieve our vision of improving global health and education through the digital revolution is to ensure that our engaging, relevant and accurate content can be deployed across all existing off the shelf devices and delivery platforms. As such, almost all of our community based messages are deployed as Apps via the App Store, many of which are free.
As part of our journey of creating engaging digital content and importantly, ensuring we are reaching the widest audience, we’re in the process of developing a number of iBooks based around the various community messages that we’ve developed. The presentation that follows is just a short example of our first iBook, being based around our Alcohol and Your Brain community message and demonstrates some of the features of the iBook.
Building upon the V2i Group’s long history of creating effective, engaging, relevant digital storytelling and multimedia presentations, we’ve introduced these techniques into the Mining, Gas and Resource sector where we are creating engaging presentations to assist with improving skills and knowledge transfer around a wide range of topics. Whilst focus to date has been primarily in the Longwall/underground environments, these skills and techniques can sit across any message that needs to be more effectively communicated through digital or mobile technologies.
The V2i Group is developing a series of immersive, engaging and easy to use eLearning Platforms based around visual literacy and the power of effective digital storytelling. The fully computer based assessment and the ability to extract easy to understand, meaningful and measureable data help to make more informed factual based decisions around budget and resource allocation and training outcomes.
We’ve had the pleasure of working with the Gold Coast City Council over the past few years to assist them with effectively communicating a number of key messages for audiences across a wide range of city issues.
V2i were engaged by Gold Coast Airport Corporation to take their existing power point/marketing material and convert it into a short, engaging digital story to assist Senior Airport Executives with their promotion of the airport to potential international partners and carriers. This presentation has also been supplied in a Chinese version and an Arabic version.
V2i were engaged by Goldlinq to create an engaging and more importantly an educational communication tool to help the residents and businesses of the Gold Coast to understand the opportunity and benefits that the Gold Coast Light Rail will bring to the city.
Building upon the work that was previously achieved for Goldlinq, V2i were engaged by Griffith University to help them promote the benefit of the Light Rail to the University and the important opportunities that this will open up to students.
V2i were approached to produce a short digital story to assist with the promotion of South-East Queensland Local Authorities to the International marketplace, particularly the Asian arena.
Building upon the success of the Council of Mayors presentation, Regional Development Australia then approached V2i to produce a similar style presentation to provide a talking point amongst their members to understand and appreciate the opportunity that the Asian Century was providing.
In 2012, we were approached by an Accounting Practice that was looking for our assistance to effectively communicate the vision they had for a new online portal. V2i’s role was to produce an engaging digital story to help generate interest in this product.
V2i were approached by the developers of Keystone Business Park in Geelong to produce a short presentation that was to be played at the opening of the Geelong Football Club season in 2013 to communicate to members the establishment of a new training ground as part of the Keystone Business Park new development.
Over the years, many groups have come to us with existing content and asked us to prepare digital stories to help effectively communicate an opportunity or an outcome. As opposed to some of the presentations that you’ll see under V2i above, these presentations are those that we’ve put together using existing material. Our main role has been simply to help prepare an engaging digital story for the market place.